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Magic Pockets Repro Floppy PC Game
Magic Pockets Repro Floppy PC Game
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Magic Pockets is a 2D platformer developed by The Bitmap Brothers and published by Renegade Software in 1991 for MS-DOS, Amiga, Atari ST, and Acorn Archimedes. The game features the Bitmap Kid, a young boy with magical trousers that can store an infinite number of items. When creatures from his pockets steal his toys, he embarks on a quest to retrieve them across various imaginative worlds.
🎮 Gameplay Overview
Players control the Bitmap Kid through four distinct worlds:
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Caves
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Jungle
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River
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Mountains
Each world comprises multiple levels, including bonus stages where the Kid must outperform creatures in challenges to reclaim specific toys. For instance, in the Cave area, there's a bike race to retrieve his bicycle.
The Kid's attacks vary by environment:
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Caves: Whirlwinds that can break blocks and, when charged, launch the Kid upward for a super jump.
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Jungle: Clouds that create temporary platforms and, upon evaporating, water seeds to grow vines for climbing.
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River: Ice blocks that freeze water surfaces, allowing traversal over lakes.
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Mountains: Snowballs that, when accumulated, form a protective shield.
Holding down the attack button charges these projectiles, enabling them to "suck up" enemies, converting them into pickups like sweets (for points) and stars. Collecting silver and gold stars grants temporary helmets with special abilities, such as teleportation, laser beams, or invincibility.
Additionally, the Kid can use chewing gum from dispensers to inflate bubbles, allowing him to float and access secret areas.
The game lacks a traditional timer. However, if players linger too long, a transparent bubble appears, chasing the Kid. Contact with this bubble results in the loss of all power-ups, and in the final stage, it leads to a game over.
This game has been tested on an original PC and runs flawlessly. Please note that certain games may require installation to the computer’s hard drive in order to function properly. This is often necessary when the game’s size exceeds the 1.44MB capacity of a standard floppy disk or when the game requires additional files and setup that cannot be run directly from the disk.
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